Business of games: 11 biggest funding rounds, partnerships, and trends from the last week
1. Space Ape vets launch Offroad Games..... (more)
https://businessofgames.icartic.com/p/top-11-game-industry-investments-f59
Business of games: 11 biggest funding rounds, partnerships, and trends from the last week
1. Space Ape vets launch Offroad Games..... (more)
https://businessofgames.icartic.com/p/top-11-game-industry-investments-f59
More #Gamedev of #DanisRace
Gonna try to fix the bugs from yesterday's stream by Madiator2011.
Oh no! @neauoire what have you done! I tried to "just give it a quick spin, see what this is about" and now I just have three empty panels left!
Vielen Dank an Games Bavaria für die Organisation der GG Bavaria 2025 auf welcher wir unser neuestes Spiel Luminaya ankündigen durften.
Wir bedanken uns bei den vielen Testenden für das grandiose Feedback.
Luminaya auf Steam: https://store.steampowered.com/app/3525380/Luminaya/
#GGBavaria2025 #Videospiel #Gaming #München #Luminaya #IndieGame #GameDev
For #FreewareMonday of week 14/2025 we picked
#AscentDX by Apskeppet (Johan Peitz)
Play this recently released #freeware #pico8 expanded version of Johan's original #LowResJam2022 entry on Steam
https://store.steampowered.com/app/3384890/Ascent_DX/
#gamedev #indiegamedev
I was recently able to add music from humanthomas to Dizzy Sheep Disaster, and it really brings the game to life! (He's on bsky and twitter)
Come try it out at Midwest Gaming Classic later this week!
Pizza Plane – jetzt in MicroStudio (Stage 1)
Wer meinen Beiträgen hier im Schockwellenreiter schon länger folgt, hat sicher geahnt, daß der vor einem »endlos« scrollenden Hintergrund durch die Luft schwebende Dachs nicht grundlos den Weg auf diese Seiten fand. Ich möchte nämlich herausfinden, ob mein Projekt »Pizza Plane« nicht auch in microStudio mit Python/Brython realisieren kann. https://kantel.github.io/posts/2025033102_pizzaplane_v1_microstudio/ #microStudio #Python #Brython #GameDev
The itch.io page is up! https://itch.io/jam/4mb-jam-2025 #4mbjam #gamejam #gamedev #GameDevelopment
You've heard at least one of his tracks in a GB Studio game, but who is the man behind the music? Find out in the interview with Beatscribe!
https://gbstudiocentral.com/interviews/game-boy-chill-interview-with-beatscribe/
#gameboy #gbstudio #gamedev #chiptune
I put so much thought into why my Space Opera setting shouldn't be burned out ruin all the time that now it's so stable there isn't really much conflict to build a story on.
There's plenty of awesome loot to discover and equip in our game, so you can always defeat your foes in style.
#gamedev #indiegames #actionrpg
Ready to dive in? Download our new demo on Steam and Xbox Series X|S! Steam: https://store.steampowered.com/app/2423720/Mandragora_Demo/
Xbox: https://www.xbox.com/en-us/games/store/r/9PCFMKGVTLZ2
Godot + Toon Boom = Jump! – GameFromScratch.com https://gamefromscratch.com/godot-toon-boom-jump/ #GodotEngine #GameDev
I took part in #PyWeek 39 over the weekend and made a game in #PyScript. It's a single-tap rhythm game. Should work on any desktop browser and most new phones. It was a fun challenge to make a game where the realtime music sync is so important. You want to let people tap a little too late and still have the game allow it. You want it to be playable with Bluetooth headphones and keyboards that add a lot of latency.
https://apply.workable.com/ndreams/j/B59B8043DA/
Senior Narrative Designer - Studio Elevation. UK (Remote). #gamedev #narrativedesign #job