Comunque sono abbastanza in #hype per #DeathStranding2 #OnTheBeach e #ghostofyotei.
Comunque sono abbastanza in #hype per #DeathStranding2 #OnTheBeach e #ghostofyotei.
Abbiamo finalmente una data di uscita per Ghost of Yōtei, l’atteso sequel di Ghost of Tsushima. Svelati inoltre i dettagli della Collector’s Edition.
#ghostofyotei #ghostoftsushima #gaming #videogiochi #videogames
https://www.nerdevil.it/2025/04/23/ghost-of-yotei-data-uscita/
#SuckerPunch hat das Release-Datum für #GhostofYotei veröffentlicht. Erfahre, wann das Nachfolger-Spiel zu
#GhostofTsushima erscheint.
*cherry blossoms are blown across the street in front of the car*
me: I have to follow the wind to find the next quest
Ein neuer Bericht von #Sony gibt Einblicke in die Handlung von #GhostofYotei – dem Nachfolger von #GhostofTsushima
I do love the way the designers use the wind as guidance for the player <3
Observation: #GhostOfTsushima is weird for my #ADHD because of the cutscenes popping up all the time.
They are beautiful and important, but my mind isn't made for just watching something
So says Shuhei Yoshida - Now he's left PlayStation, former exec Shuhei Yoshida is dropping all kinds of anecdotes and knowledge from his three decades at the... #GhostOfTsushima https://gamesense.co/game/ghost-of-tsushima/news/discuss/ghost-of-tsushima-is-sony-s-biggest-western-hit-in-japan-since-crash-bandicoot/
Alright, time to play some more Kurosawa Simulator 2020 (aka #GhostOfTsushima).
https://www.spaziogames.it/notizie/ghost-of-tsushima-un-successo-paragonabile-solo-a-crash-bandicoot
https://automaton-media.com/en/news/japanese-shrine-once-repaired-thanks-to-ghost-of-tsushima-fans-bans-all-tourists-after-unforgivable-act-of-disrespect/ “Inbound tourism’s destruction of places, things, and people cherished by the Japanese is nothing less than the destruction of Japanese culture” #preservation #tourism #Watazumi #Japan #GhostOfTsushima
#HorizonZeroDawn is EIGHT years old.
#GhostOfTsushima is FIVE years old.
I am sooo old that I still think of both of these as "new" games hehehe
#HorseshoeCrabs have watched mountain ranges rise and fall. What's eight years if your species is nearly half a billion years old?
Also glad to see #GhostOfTsushima isn't above the genre trope of "Sakai-sama! We're starving because the Mongols took all our food!" followed immediately by Sakai-sama rifling through the ruins of their cottage and making off with all their supplies.
#GhostOfTsushima: real freakin' good and I'm still only like 3/4 through the first act.
I will say that the environmental NPCs need way more voice lines, though. I don't even speak the language (using JP VA with English subs) but I can clearly tell there are approximately 2-3 such lines, total. It's really jarring.
You telling me with all the money spent on recording the brazillion quest, etc voice lines, they couldn't pony up another couple sentences per NPC type??
Hey, #pnpde! Angenommen, jemand* findet #GhostOfTsushima toll und würde dieses Feeling gern aufs Tischrollenspiel übertragen wollen, welches Spiel würdet ihr dieser Person empfehlen? Gerne Englisch. Bonuspunkte für NSR/OSR-Indies, bei denen man nur ein einziges Regelbuch und kein Produkteabo braucht, aber ich hör mir gerne alle Vorschläge an.
#VG247 gave Assassin's Creed Shadows a 100% percent.
The same magazine that gave Ghost of Tsushima 60%.
Lesson learned: If you want good ratings, ensure your critics reviewing your game get paid vacations to Disney World.
I honestly find #GhostofTsushima almost as notable for it's attention to detail/QOL features vs it's raw gameplay and story.
Every melee death animation is choreographed between Jin and the enemy. It really feels "real" vs just enemies reacting to a hitbox you put out. It also dampens your combat output, there's no "AOE" on a wide sword swing just 1 target, so it works well with difficulty.
Also guiding birds respawn if they're stuck, handy